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Practice 04

Video and post-production

We help organizations make video that earns attention and holds it. From the first frame to the final cut, and across formats and platforms.

Post-production lives in the same practice: editing, color, sound and motion, the craft layers that turn footage into a finished piece, delivered to a broadcast standard.

Capabilities

  • Direction
  • Production
  • Social
  • Corporate
  • Animation
  • Explainers
  • Editing
  • Color
  • Sound design
  • Motion graphics

In detail

Direction

  • Decides what the video is really about before the camera turns on
  • Shapes the through-line — hook, turn, payoff — that holds a viewer past the first ten seconds
  • Treats every cut, beat, and frame as a choice in service of the idea

Production

  • Plans the shoot around the story
  • Runs sets, crews, and timelines without losing the thread of what the piece is for
  • Delivers footage that survives the edit, and an edit that survives the review cycle

Social, Corporate, Animation, and Explainers

  • Built for the format and the platform: a YouTube doc, a brand film, a 30-second cut, an animated explainer
  • Anchored in research and primary documents when the story calls for it
  • Designed for retention

Editing

  • Assembly, rough cut, and fine cut through to picture lock
  • Multi-cam syncing, transcript-based editing, and selects pulls
  • Versioning for platform: 16:9, 9:16, 1:1, and trimmed cutdowns

Color

  • Shot matching and primary correction across the timeline
  • Creative grading and looks, including LUT development
  • Delivery-spec exports for broadcast, web, and HDR where required

Sound Design

  • Dialogue cleanup, noise reduction, and de-essing
  • Music selection, licensing, and custom score commissioning
  • Foley, SFX, and full mix to broadcast loudness standards (-14 LUFS, -23 LUFS, etc.)

Motion Graphics

  • Lower thirds, title cards, and end frames built to brand
  • Animated typography, kinetic captions, and on-screen callouts
  • Infographics, data viz, and explainer animation — 2D and limited 3D
Contact
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